Well, it took a while (way too long, in fact), but the first beta of GLFW version 2.6 has been released. The upside is that despite being a beta, is stable enough to be a recommended upgrade for all users. It’s not finished, it’s not perfect, but it’s good.
Some of the highlights in version 2.6 are: - Support for fullscreen antialiasing - Support for non-resizable windows - An expanded and improved image and texturing API - Shared library, Universal binary and MinGW cross compiling build targets - Installation build targets for Mac OS X and other Unix-like systems - Much improved support for fullscreen windows on X11
Also note that this release obsoletes the AmigaOS and DOS platforms, due to non-existent community and maintainer interest.