As GLFW doesn’t itself render anything and uses only standard window manager decorations, there is little to show of GLFW itself. Instead, here is a small showcase of software using GLFW.

If you feel your application should be listed here, please contact us.

Pandora: First Contact

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale, inspired by Sid Meier’s Alpha Centauri. As the various factions strive to take control, each will research and develop new technologies, discover new weapons and ancient alien ruins, create trade agreements and forge alliances with other factions.

Screenshot of Pandora: First Contact

Screenshot Copyright © Proxy Studios

TimeLines: Assault on America

TimeLines: Assault on America is a real-time strategy game that attempts to revive and modernize elements of Command & Conquer and Starcraft. It is set in an alternate history after WWII and has the goal of portraying the Central and Eastern Europe armored forces that are still unknown to many.

Screenshot of TimeLines: Assault on America

Screenshot Copyright © 4Flash Interactive

Barok Engine

Barok Engine is a free, homemade engine with built-in tools that allows for the creation of massive, open world scenery rich in content.

Screenshot of the Barok engine editor

Screenshot Copyright © Kamil Nowakowski


AntTweakBar is a small and easy-to-use C/C++ library that allows one to quickly add a light and intuitive GUI into graphic applications based on OpenGL, DirectX 9 or DirectX 10 to interactively tweak their parameters on-screen.

Screenshot of the AntTweakBar UI editing a cube

Screenshot Copyright © Philippe Decaudin

The Polynomial

The Polynomial is a 3D spaceflight music game with abstract, mathematically generated scenery and models which are set to the music of your choice. You fly around in a very strange universe, shoot the enemies, meet and protect the friends, collect bonuses, fly through wormholes, and so on, all while rocking out to the music.

Screenshot of The Polynomial gameplay

Screenshot Copyright © Dmytry Lavrov


Horde3D is a small Open Source 3D rendering engine, intended to offer the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible.

Screenshot of Horde3D rendering a character

Screenshot Copyright © Nicolas Schulz

Grand Central

Grand Central is a multi-platform PC demo by Outbreak, released at Icons 2008.

Screenshot of Grand Central