As GLFW doesn’t itself render anything and uses only standard window manager decorations, there is little to show of GLFW itself.
Instead, here is a small showcase of software using GLFW.
If you feel your application should be listed here, please contact us.
AntTweakBar is a small and easy-to-use C/C++ library that allows one to quickly add a light and intuitive GUI into graphic applications based on OpenGL, DirectX 9 or DirectX 10 to interactively tweak their parameters on-screen.
Screenshot Copyright © Philippe Decaudin
Barok Engine is a free, homemade engine with built-in tools that allows for the creation of massive, open world scenery rich in content.
Screenshot Copyright © Kamil Nowakowski
Grand Central is a multi-platform PC demo by Outbreak, released at Icons 2008.
Horde3D is Horde3D is a small Open Source 3D rendering engine, intended to offer the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible.
Screenshot Copyright © Nicolas Schulz
The Polynomial is a 3D spaceflight music game with abstract, mathematically generated scenery and models which are set to the music of your choice. You fly around in a very strange universe, shoot the enemies, meet and protect the friends, collect bonuses, fly through wormholes, and so on, all while rocking out to the music.
Screenshot Copyright © Dmytry Lavrov
VSXu is a free tool to visually connect modules that perform rendering and mathematical tasks to build graphical effects that react to music in realtime or sequenced over time.