Version 3.1.2 released
Posted onGLFW 3.1.2 is available for download. It adds fixes for a large number of bugs that together affect all supported platforms, as well as dynamic loading work that simplifies compilation and linking.
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop.
GLFW is written in C and has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
GLFW is licensed under the zlib/libpng license.
No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.
GLFW 3.1.2 is available for download. It adds fixes for a large number of bugs that together affect all supported platforms, as well as dynamic loading work that simplifies compilation and linking.
GLFW 3.1.1 is available for download. It adds fixes for a number of bugs that together affect all supported platforms, most notably workarounds for bugs in some popular window managers.
GLFW 3.1 is available for download. It adds improved documentation, support for custom system cursors, file drop events, main thread wake-up, window frame size retrieval, floating windows, character input with modifier keys, single buffered windows, build improvements and fixes for a large number of bugs.
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