Node.js bindings glfwJS added
Posted onArtem Kunets has written the Node.js bindings glfwJS that cover GLFW 3.3. They are based on the new N-API.
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
GLFW is written in C and supports Windows, macOS, the X Window System and the Wayland protocol.
GLFW is licensed under the zlib/libpng license.
No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.
Artem Kunets has written the Node.js bindings glfwJS that cover GLFW 3.3. They are based on the new N-API.
GLFW 3.3.2 is available for download.
This is a primarily a bug fix release. It improves Vulkan support on macOS with
VK_EXT_metal_surface support and better run-time loading, and adds fixes for
issues on Windows, macOS and X11.
GLFW 3.3.1 is available for download.
This is a bug fix release and does not add any new features. It fixes issues on all supported platforms.
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